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Feb 5, 2014
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FHM's 28 Days of Romansahan: Day #2 The Lover Boy's Guide To Flowers

It’s our favorite time of the year—that’s aside from Christmas and the FHM 100 Sexiest Victory Party; okay, it’s our THIRD favorite time of the year! But who’s counting, right? What’s more important is it’s now February. The love month. The okay-lang-magwaldas-para-sa-date month. The only month men are allowed to be ultra-cheesy.

But do you have any idea HOW to be cheesy? Are you and your girlfriend/missus constantly bickering about your lack of romance? Do you attribute your singlehood to your lack of wooing skills? Well, we’re going to solve these all for you! FHM will be dishing out daily how-to-be-a-Don-Romantiko tips the whole month of February!

Gentlemen, welcome to FHM’s 28 Days Of Romansahan!


DAY 5: 7 LOVE LESSONS FROM VIDEO GAME LOVE TEAMS

Games are no longer button-mashing affairs. Some of them have evolved to give us a story worth remembering—much like movies. And like movies, it can't be helped that romance has become a real aspect in the stories that video games portray.

Are the stories contained within these digital wonderlands any good though? Do they teach us anything that we can apply in our real-world love life, like a John Lloyd movie would? To answer, we look at seven video game love teams who have stuck with us—for good and bad reasons—and see if they've ever taught us anything about L-O-V-E!


1) Ico And Yorda from Ico (PS2)


The set-up: Ico is a boy who finds himself in an abandoned castle where he finds a princess trapped in a cage named Yorda. Of course, he frees the princess, and tries to lead her to freedom in spite of evil shadows lurking inside the castle.

What it taught us about love: There will be times when a relationship will feel like it's you and her against the entire world—or in this case an entire castle full of God knows who. When that happens, there has to be complete trust—as Yorda shows by letting Ico be a man and let him lead the way out. 


2) Wander And Mono from Shadow of the Colossus

The set-up: Mono, the girl, is dead. Wander refuses to accept it and makes a deal with the devil to resurrect his lady love. Unfortunately, it involves the killing of fairly innocent giants that roam the land.

What it taught us about love: Men can sometimes go to extreme heights just to protect the woman they love. In this game, it questions the player into thinking this: How far are you willing to go for someone you love? Can you sacrifice the innocent lives of so many? Think about that brothaman.

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3) Cloud And Aeris of FFVII

The set-up: Cloud isn't the original love partner of Aeris in this game. It was another soldier in the past. Technically, Cloud is the rebound guy. But just when the two are getting chummy, along comes the baddie Sepiroth who kills Aeris in front of Cloud—nipping the romance between the two conclusively.

What it taught us about love: When someone kills/shames your would-be girlfriend in front of you, brother, just man up and do what must be done even if it means omni-slashing that bastard to death!

NEXT: Super Mario's got some lovin' to give, too!


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