WORDS BY: GELO GONZALES
March 11, 2010 | 4516 views
Equally important is the game’s setting. Final Fantasy XIII’s dual settings are Pulse and Cocoon, and both are just magical.
Pulse boasts some magnificent landscapes and vistas, only made more impressive by the presence of monstrous behemoths dilly-dallying in the land. It’s raw, and natural, and at times, you’d just want to stop and look. Just be careful that a giant Adamantoise doesn’t step on you.
On the other hand, Cocoon is synthetic and very much futuristic. It’s a world that floats above Pulse, and in contrast to Pulse, Cocoon is very much the handiwork of men and advanced technology. Although exploring Cocoon might sometimes get repetitive, it’s still very much a world that stirs your senses.
What should stir your senses as well is the game’s battle system which, without going into detail on how it works, is dynamic and fast-moving. It’s nothing new, and nothing life-changing, but as long as it keeps us engaged then we won’t be complaining.
Lastly, the same thing could be said for the game’s overall presentation. Final Fantasy XIII has some of the prettiest graphics on a game console, has topnotch voice acting (although there is one annoying character who’d be better off just shutting up), and of course, epic cut scenes. In terms of sheer production values, Square Enix’s Final Fantasy XIII is at the zenith.
