When the sun finally sets on this generation of consoles, and we look back at its most memorable games, one franchise is sure to emerge from the shadows: Assassin’s Creed.
The historical stealth series from French videogame publishers, Ubisoft, first saw the light of day in 2007, back when the PS3 and Xbox 360 were still trying to pick up steam. This week, the sixth game in the series, Assassin’s Creed IV: Black Flag, has sailed forth—stylishly escorting this console generation into the horizon with the swagger and rum-swilling ways of a Jack Sparrow, while simultaneously ushering in the next-generation.
The game is coming out for the PS3, Xbox 360, and that shiny new toy, the PS4.
Edward Kenway stars as the bad-ass seafaring scalawag of the newest AC game
For the uninitiated, yes, AC IV: Black Flag is a pirate game, and an arrrr-mazingly beautiful one at that. Gaming sites such as Gamesradar.com says that it's like “No other game in memory—the mighty Sid Meier’s Pirates included—slides you so snugly into the boots of a brash buccaneer and demands that you collect booty with as much stylish aggression.” Gamespot.com lavishes the title with equal praise: “If there was ever any question that Assassin's Creed needed something ambitious to get the series back on track, Black Flag is that game and then some.”
Given that, we’re adding the seafaring adventuring to our must-play list—if only because there are too few good pirate games out there (and far too many space marines!).
...and red coats. Far too few red coats in games, too
You know what there’s currently not a lack of though? Pirated games. Since the week’s biggest videogame happens to deal with the swashbuckling journeys of medieval pirates, we’re going to take a look at how some of the biggest videogames dealt with modern, game-stealing pirates.
Did we mention that Jaws is in the game?
From the days of the P35 Playstation games to today’s torrent-loving game pirates, there has been countless M.O.s to obtain games illegally. To combat the threat, game makers have devised many ways to prevent the theft of their games. These include the “no-Internet connection, no play” rule; the “you can only install this game five times” rule; and the ever-effective “no online play for pirated games” law.
Through the years, however, game makes have become creative with the way they punish offenders. Take the old Playstation game, Spyro, for example. A pirated copy will let you play until close to the very end. Once you reach the final boss though, and you land a hit on the boss, the game resets and erases your saved data. Harsh!
That, and nine other instances of anti-piracy cleverness figure in our list! Check them out on the next page!
NEXT: See which popular first-person shooter transforms bullets into friggin' chickens!
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