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Grand Theft Auto III: 10 Things We Loved Doing in the Game

Paying tribute to a modern classic
by Gelo Gonzales | Dec 29, 2011
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Grand Theft Auto III
, controversies and all, is one of the most influential games in the past decade. Its release in 2001 was definitely a turning point for the industry. Prior to its debut, there weren’t a lot of games notable for letting you, well, do whatever you want. Games were, to put it simply, straightforward affairs where you progressed from point A to B, defeated the occasional boss, and eventually, rescued the quintessential princess. Yes, those were fantastic times too, but GTA III proved that linear progress wasn’t the only avenue where gamers could feel a sense of satisfaction.

GTA III proved that it’s satisfying too to steal cars, run around like a maniac with flaming molotovs, or simply explore a city, indulge in its sights and sounds, while occasionally starting random fights with passers-by. It didn’t tell you to just go finish a level, and just save the freaking world or damsel-in-distress already. You could do that, of course, but no other game before it let you feel like the world—fictional though it may be—is yours to discover or totally ravage. True, there had been other games that gave us a taste of this open-world game play, but GTA III had the biggest impact in the industry, by sheer volume of sales alone.

Today, 10 years after its debut, GTA III has been re-released for the iPhone, and to celebrate that, we’ve put here a list of some of the best things that the game let us do.

1) Hunting for sports cars

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