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Are 80 New Gen 2 Pokémon Enough To Lure Players Back Into The Game?

This is not a drill
by John Paulo Aguilera | Feb 16, 2017
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Last night, the guys over at Niantic came out of the blue with a video announcement:

Finally, there is official word on the rumored addition of Generation II Pokémon, which is basically what everyone has been looking forward to (aside from legendaries). Devoted Pokémon GO players couldn't have said it better than the top commenter: "Some of us never stopped playing and waited patiently for this to arrive, all the events kept it fun and now the game is just about to get better."

Although it remains to be seen whether the brand-new 80 pocket monsters will be enough to revitalize what was once viewed as a revolutionary gaming concept in terms of technological and social impact.

For one, more catchable options—from the Johto region—mean a bigger challenge in completing your still-incomplete Pokédex. This should have been obvious when more blank entries appeared after Baby Pokémon were introduced. Fans of the Chikorita, Totodile, and Cyndaquil rejoice.

Now those Zubat, Poliwag, Horsea, and Eevee candies won't have to go to waste. A handful of Gen 1 Pokémon find their additional or alternate evolutions on the second roster, like Slowpoke (Slowking), Chansey (Blissey), Gloom (Bellossom), Onix (Steelix), Scyther (Scizor), and Porygon (Porygon 2).

Creators also mentioned new encounter gameplay, including the availability of never-before-seen berries. While the ability to battle and level up with the wild ones still looks like a pipe dream, such developments, outside of minor text fixes, are always good news for gamers dying to get extra features.

Will Pokémon GO be able to reclaim its former glory? If players—both old and new—roll out at the same time as the 80 Pokémon, then this latest update can be deemed a success and one of 2017's greatest comebacks.

 

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